These are our planned classes for the initial release. Class mechanics, skills,
and roles may change during development based on testing and feedback.
Paladin
Tank Support
Holy warriors who protect allies with divine magic and heavy armor. Wields sword and shield.
Divine Aegis Create a protective aura that reduces damage taken by allies by 25% for 8 seconds.
Hammer of Justice Stun an enemy and generate high threat (4 second stun).
Lay on Hands Instantly heal a target for 50% of their maximum health (3 min cooldown).
Warrior
Tank DPS
Masters of weaponry who rely on heavy armor and pure strength to dominate the battlefield.
Shield Wall Reduce all damage taken by 60% for 8 seconds.
Mortal Strike A powerful attack that reduces healing received by the target by 50% for 6 seconds.
Charge Rush to an enemy, stunning them for 1 second and generating high threat.
Cleric
Healer Support
Devout healers who channel holy energy to mend wounds and purge ailments.
Sacred Light Powerful single-target heal that also removes 1 debuff.
Circle of Renewal Create a healing zone that restores health to all allies inside every 2 seconds for 10 seconds.
Divine Intervention Make a target immune to all damage for 10 seconds, but they cannot act (30 min cooldown).
Druid
Healer DPS
Versatile nature guardians who can shapeshift and harness the power of the wilds.
Rejuvenation Heal a target over 12 seconds.
Bear Form Transform into a bear, increasing armor by 200% and health by 25%.
Moonfire Instant spell that damages the target and then burns them for additional damage over 12 seconds.
Rogue
DPS
Stealthy assassins who specialize in quick strikes and deadly poisons.
Stealth Become nearly invisible until you attack or take damage.
Backstab Deal 250% weapon damage to a target when behind them.
Evasion Dodge all melee attacks for 10 seconds.
Monk
DPS Support
Martial artists who combine quick strikes with mystical abilities.
Flying Kick Leap to a target and deliver a powerful kick, knocking them back.
Healing Sphere Create a healing orb that restores health when touched (lasts 15 seconds).
Touch of Death After accumulating enough damage, execute a finishing move that instantly kills weaker enemies.
Mage
DPS
Masters of arcane magic who wield devastating elemental spells.
Fireball Hurl a fiery projectile that explodes on impact.
Frost Nova Freeze all nearby enemies in place for 5 seconds.
Polymorph Turn an enemy into a harmless sheep for 15 seconds (damage breaks effect).
Ranger
DPS Hybrid
Expert marksmen who fight alongside their animal companions.
Aimed Shot Powerful ranged attack that deals 300% weapon damage with increased critical chance.
Call Pet Summon your animal companion to fight by your side.
Multi-Shot Fire arrows at up to 3 enemies simultaneously.